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Answer by Spinnernicholas

You have to setup the "Vertical" and "Horizontal" axis in the [Input Manager][1] before you can use them. Also, [Input.GetAxis][2] returns a float between -1 and 1, representing the axis position. It...

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Answer by Eno-Khaon

Maybe I'm simply not understanding the intent, but why is the target looking 180 units away from the camera on the X axis, but towards itself on the Y and Z? If the intent is to rotate the effective X...

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